

Instead of making the styles deeper in 3 they narrowed them all down to a simple damage enhancement. I didn't like that the one button combat de-emphasized specializing in one of the 3 combat styles. It was like they took everything from Fable 2 that I didn't like and put that into Fable 3. I liked Fable 2 a lot less and could barely stand Fable 3. I thought it did a good job of making you feel like a hero. The shallowness of the world actually made me want to know more about it. I loved the character designs and the music.

Even though it was easy and a disappointment compared to what it could have been, I loved the aesthetic of the world. Peter Molyneux is a hack I can't understand how he has a job.but I think its cause he can pitch games good enough that people will buy his crap.well with the shit that fable 3 is and the shit that fable 2 was I won't be buying another lionhead game ever again.I think I'd feel better about this game if it meant they were getting all the casualness out of their system so that Fable 4 can be somewhat deep. In fable 3 you take on your brother whom is a tyrant.which then is revealed for a purpose the stupid bitch theresa told him about the evil coming and he did what he had too to build up a massive army to save albion and its peoples.you revolt against him without knowing this and then learn later this is whats going to happen.and what can you do!? YOU CAN CHOOSE TO BE THE SAME DAMN TYRANT.the difference being.your a hero *roll* a choice would have been to make 2 different story lines with many paths in them revolution or fight along side your brother, evil, good.and different paths of grey and in between.In a black and white world which is what fable has always been and not a very good black and white world because in the end the choices really didn't matter they never really affected anything Fable 3 is just a white world with possible black choices that really don't change much of anything it really depends on whether you have enough money and unless you are brain dead you will by the time the darkness comes a multiple millionare the evil choices you make really don't affect anything.they are cosmetic differences only. The lack of a 'Repair All' or 'Repair City' options for Real Estate is a slap in the face, but the map system beats the hell out of walking up to every house you own (although, at least in my game there are about 3 house I can't repair from the map - no idea why they're different). My only major complaint is the lack of control when interacting with NPCs - it's silly that I have to Dance, Tickle, Chat, Hug in that order EVERY time with EVERY NPC.

FABLE 4 KINECT FULL
How about a main menu option for Multiplayer so I don't have to load up the game, go to the Sanctuary, go to the Live Room, hit quick game, save, go to main menu, get message co-op game is full - repeat all steps ad nauseam. This is the kind of thing Molyneaux is going for - he wants to remove the barriers for 'non-gamers' - although how successful he's been is debatable sometimes the sanctuary is wonderful, other times I find it overly complex for my needs. I think the One on One NPC interaction has more to do with how you gain Guild Seals - if it were identical to Fable 2 you could march into down, bust out the Lute or Hero Pose and collect seals from 10-20 people at a time, in short you'd have more seals than you could reasonably spend very very early. were some Kinect mini games planned but were scrapped because Lionhead said they weren't much fun. Fable has always been about making the Hero yours.and the clothing system works to do just that, at most they only effect how people perceive you. This is not an MMO, I don't want to be forced to wear weird combos of things for stats. Sorry but Fable's Clothing system is bar-none perfect.
